Luma Touch Support Forums

Freeform polygon shapes and keyframing?
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Author:  Marcusman [ Fri Oct 20, 2017 5:12 am ]
Post subject:  Freeform polygon shapes and keyframing?

When trying to coach tactics I want to be able to highlight an open space/area in a game sequence video. Is there any way to create freeform polygons where each corner point can be moved/keyframed individually? Similar need for ’multiple-sections-lines’ where the endpoints are connected to illustrate formations and defensive lines tetc. Any hints and tricks appreciated

Author:  cdemiris99 [ Fri Oct 20, 2017 7:35 am ]
Post subject:  Re: Freeform polygon shapes and keyframing?

Hi Marcusman,

That's something we don't currently have. You can add multiple shape layers in the titler but you select from our shape presets currently, and individual layers are not animatable.

One app you might look at for sports analysis is Coach's Eye. It allows you to draw on the screen and has a number of other tools (though I don't know if it allows animation of each drawn element).

Author:  Marcusman [ Tue Oct 24, 2017 6:44 am ]
Post subject:  Re: Freeform polygon shapes and keyframing?

Thanks for the tip.

Coach’s Eye is the app I currently use, but it does not allow keyframing, so I can only pause, illustrate on a still image, and then press play again.

Including a 2nd track title, and using shapes/lines there, I can keyframe these to highlight a moving section/clip. But the shape editing is somewhat limited, and the tracking is very manual right now

FYI - I have found exactly zero ”motion tracking telestration” products out there - this could be a whole new extension pack/product for you to sell as an add-on. With the frame&fit and multiple tracks, LumaFusion has all the required platform features to build a killer feature - just provide a ”player spotlight” shape, and ”freeshape polygon” + ”multiple section” line with moveable individual shape points and that’s it. If possible, automated shape tracking/connection of those endpoints to video shapes. Professional TV-studio style sports telestration right there - all the ’draw on still images’ type tools would be out of business in a matter of days. ;-)

Author:  cdemiris99 [ Tue Oct 24, 2017 7:46 am ]
Post subject:  Re: Freeform polygon shapes and keyframing?

We do plan to allow individual shape animation and object tracking in the future, though that's probably coming sometime next year (hopefully early). Thanks for the feedback.

Author:  donka [ Wed Oct 25, 2017 7:06 am ]
Post subject:  Re: Freeform polygon shapes and keyframing?

One possible work around could be to take a snapshot at the point you want to highlight the open space and edit this still image in another app to include the polygonal shapes highlighting the areas you want and import this image back into your timeline. It will appear as a freezeframe in your footage but you can still control how long it displays for and add commentary, text etc.
Not perfect and not as streamlined as a function within Lumafusion but may work depending on your needs.

Author:  LukeyK [ Sun Nov 12, 2017 9:45 pm ]
Post subject:  Re: Freeform polygon shapes and keyframing?

Completely agree with Marcusman. All video annotation coaching apps i've used don't live up to standards. This would be a game changer especially with apple pencil. :D

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